🚀Import SDK
Last updated
Last updated
Setup Guide: There's an step-by-step guide on the home page of your Dashboard
Create a game and a leaderboard in your Developer Dashboard.
Download Galaxy.unitypackage and import it (double click the unitypackage file when your project is open or choose Assets > Import Package > Custom Package...)
In the menu bar, choose GalaxySDK > Open GalaxySDK Settings. In the Inspector, add your Publishable Key found in settings in the dashboard.
AndroidManifest.xml: If you already have an AndroidManifest.xml (or another plugin that causes issues with it), delete /Assets/GalaxySDK/Editor/ModifyUnityAndroidAppManifest.cs
Then add the following line to AndroidManifest.xml manually:
This allows the user to sync their contacts to find their friends, if they elect to. Contacts are never requested without opt-in from the user.
Then, import the namespace at the top of all files that will interact with Galaxy like so:
Set the publishable key in the extension options
(optional) Set the default leaderboard ID